fameoai / Notes on the Fameo three-step workflow — a practical guide
Last active
AI lip sync notes - https://fameo.ai
Notes on the Fameo three-step workflow — a practical guide
What follows is a working checklist, written so you can follow it with any clear, front-facing image you are allowed to use.
Personal notes after making a series of short talking clips with Fameo.
The product is an AI lip-sync talking-video generator. The published steps are:
- Choose or upload — start from a template or add your own photo or short video.
- Script the moment — type text or add your own audio.
Free image generation for side projects
Side projects rarely have an art budget. Raphael AI turns a text prompt into a clean illustration without a signup wall, which suits README banners and landing mockups.
DraxCodes / Hangman Example
Last active
An example of how to swap certain words for underscores from a given input array
| 1 | public class Program |
| 2 | { |
| 3 | public static void Main() |
| 4 | { |
| 5 | var script = new Scriptures(); |
| 6 | var verse = script.GetRandomVerseWithHiddenWords(); |
| 7 | Console.WriteLine(verse); |
| 8 | // Example Output |
| 9 | // 1 Nephi 3:7: ___ it came __ ____ that I, Nephi said ____ __ father: I ____ go and do the things _____ the Lord hath commanded... |
| 10 | } |
Tools and assets
Here are some places where you can find art, fonts, music, and sound effects for your games. Many of the assets are eligible for use in the jam but check the license before using and provide credit in your game’s description!
Art
- OpenGameArt (2D + 3D)
- Kenney (2D + 3D)
- CraftPix (2D + 3D)
- Game-Icons (2D)
DraxCodes / Templates for Cloudflared & Docker
Last active
A getting started setup for cloudflared and docker compose.
| 1 | # The docker-compose for cloudflared and hooking it to the network. |
| 2 | |
| 3 | services: |
| 4 | cloudflare: |
| 5 | image: cloudflare/cloudflared |
| 6 | env_file: |
| 7 | - .env |
| 8 | command: tunnel --no-autoupdate run |
| 9 | environment: |
| 10 | - TUNNEL_TOKEN=${TUNNEL_TOKEN} |

